Search found 151 matches

by andrvaut
11 Sep 2019, 11:51
Forum: News and announcements
Topic: Release 3.3.0
Replies: 9
Views: 1918

Re: Release 3.3.0

caocau wrote:
11 Sep 2019, 04:37
Do you have installer version for Windows x64 user?
You can use the 32 bit version on a 64 bit operating system.
by andrvaut
08 Sep 2019, 10:23
Forum: Mapping / Modding tools & discussions
Topic: 3.3.0 maps/mods?
Replies: 2
Views: 84

Re: 3.3.0 maps/mods?

Warzone directory under Windows The directory Warzone 2100 Project\Warzone 2100 <version> is located under the %APPDATA% folder. Typical %APPDATA% paths: Windows XP: \Documents and Settings\$USER$\Application Data Windows Vista+: \Users\$USER$\AppData\Roaming Hence, the default path for the Warzone ...
by andrvaut
01 Sep 2019, 13:30
Forum: News and announcements
Topic: Release 3.3.0
Replies: 9
Views: 1918

Re: Release 3.3.0

http://gamecheck.wz2100.net/3.3.0-beta1
Your game version is 3.3.0-beta1
You have the latest beta version of the game.
This is certainly true, but I would like a suggestion to update the game...
by andrvaut
31 Aug 2019, 23:32
Forum: Technical Help / Troubleshooting
Topic: Install instruction
Replies: 5
Views: 177

Re: Install instruction

Code: Select all

 ./configure && make
You are compiled with the gcc -O0 switch, this will have a very bad effect on performance.
If we collect through autotools then this:

Code: Select all

./configure --enable-debug=optimised && make -j4
Now the current version is 3.3.0, not 3.1.0 ....
by andrvaut
31 Aug 2019, 19:24
Forum: Technical Help / Troubleshooting
Topic: Install instruction
Replies: 5
Views: 177

Re: Install instruction

http://developer.wz2100.net/wiki/CompileGuideLinux git clone --single-branch --branch 3.3.0-beta1 https://github.com/Warzone2100/warzone2100 git checkout 3.3.0 git submodule update --init --recursive sudo apt-get install -y autoconf automake build-essential qtscript5-dev libpng-dev libsdl2-dev libt...
by andrvaut
29 Jul 2019, 12:15
Forum: Gameplay streams & videos
Topic: Post your random video battle here
Replies: 21
Views: 11006

Re: Post your random video battle here

1 vs 1 low oil map:
https://youtu.be/Nmoimbwnk6o

Youtube embedding is working you only need the video identifier.
your last video post had the identifier of Nmoimbwnk6o
Your youtube link is https://youtu.be/Nmoimbwnk6o
so place that between the [youtube][/youtube] definition.
by andrvaut
12 Jul 2019, 23:22
Forum: Coding
Topic: Vulkan support
Replies: 49
Views: 17309

Re: Vulkan support

ubuntu 18.04, nvidia 1050ti, driver nvidia-430
git hash 2c70abf6810ba26149516f260b35ad3448c93e71
compile without error.
if start

Code: Select all

./src/warzone2100 --vulkan

Code: Select all

error "Warzone was not compiled with the Vulkan backend enabled. Aborting."
by andrvaut
12 Jul 2019, 23:01
Forum: Addon discussions
Topic: Warzone Expansion Pack
Replies: 10
Views: 874

Re: Warzone Expansion Pack

ubuntu 18.04, nvidia 1050ti, driver nvidia-430
git hash 2c70abf6810ba26149516f260b35ad3448c93e71
compile without error.
if start

Code: Select all

./src/warzone2100 --vulkan

Code: Select all

error "Warzone was not compiled with the Vulkan backend enabled. Aborting."
by andrvaut
06 Jul 2019, 22:33
Forum: Ideas and suggestions
Topic: New system technical levels
Replies: 5
Views: 480

Re: New system technical levels

Remove the connection level of the base and technical level. Like this ? There will be no research differences between no bases, bases, and advanced bases. Only small issue is that if we want the combat engineer to be available on T1 bases and advanced bases it will necessitate early access to the ...
by andrvaut
06 Jul 2019, 01:33
Forum: Ideas and suggestions
Topic: New system technical levels
Replies: 5
Views: 480

Re: New system technical levels

Maybe I didn’t explain what I propose to change. Now we have the power of weapons depends on the selected starting settings. Since the studies are not issued in chronological order. http://betaguide.wz2100.net/Research.php On this page, the calculated time that you want to explore at startup without...
by andrvaut
05 Jul 2019, 18:01
Forum: Ideas and suggestions
Topic: New system technical levels
Replies: 5
Views: 480

New system technical levels

The addition of T4 is currently being discussed on the github.But it seems to me that such a change is not a necessary half-measure. We have 5 sets of starting technologies: T1 without base T1 with a small base T1 with full base T2 T3 All sets are not synchronized. If we take the T1 without bases as...
by andrvaut
09 Jun 2019, 12:37
Forum: Game related Discussions
Topic: Tiberium Mod / Growing crystals
Replies: 6
Views: 709

Re: Tiberium Mod / Growing crystals

Other mod changing the fight for energy:
viewtopic.php?f=49&t=15182

In the Prot plans there was still a spawn of new towers, the work on it was stopped due to the lack of interest of the players.
by andrvaut
04 Jun 2019, 17:06
Forum: Development
Topic: Automatic git snapshot builds
Replies: 16
Views: 21930

Re: Automatic git snapshot builds

Alistair_Findlay wrote:
04 Jun 2019, 16:17
http://buildbot.wz2100.net/files/
"This page isn’t working buildbot.wz2100.net didn’t send any data.
ERR_EMPTY_RESPONSE"
https://github.com/Warzone2100/warzone2 ... ent-builds
by andrvaut
26 Apr 2019, 18:00
Forum: Addon discussions
Topic: [MOD] Oil Finite 3.3.0+
Replies: 1
Views: 663

Re: [MOD] Oil Finite 3.3.0+

Today we will test the mod Oil Finite:
https://www.youtube.com/watch?v=_uiuz7t ... tion=share