Search found 11 matches
- 18 Apr 2016, 11:02
- Forum: News and announcements
- Topic: 3.1.5 is released!
- Replies: 13
- Views: 23951
Re: 3.1.5 is released!
Thanks Bulldozer for helping out. The Problem with libpng should be changed in the branch, I forgot that i downloaded the libpng last time manually and dropped it in the Buildfolder. You could build it with 10.6? That was not working for me when I remember correctly..., because of that I changed to ...
- 21 Jan 2016, 10:54
- Forum: News and announcements
- Topic: Shooting for a 3.1.3 release before the end of the year
- Replies: 6
- Views: 32645
Re: Shooting for a 3.1.3 release before the end of the year
Hello Vexed,
here is the new Test Build:
http://www.machegames.de/warzone/warzon ... e5e998.dmg
and the Sha1 Sum:
sha1sum warzone2100-3.1git-20160118-033550-3e5e998.dmg
b8029be970a8334354b7cc9097bf101bbb857dbb warzone2100-3.1git-20160118-033550-3e5e998.dmg
here is the new Test Build:
http://www.machegames.de/warzone/warzon ... e5e998.dmg
and the Sha1 Sum:
sha1sum warzone2100-3.1git-20160118-033550-3e5e998.dmg
b8029be970a8334354b7cc9097bf101bbb857dbb warzone2100-3.1git-20160118-033550-3e5e998.dmg
- 12 Jan 2016, 11:35
- Forum: Development
- Topic: Attempt a 3.1.3 release before end of the year? (splitting)
- Replies: 75
- Views: 53990
Re: Shooting for a 3.1.3 release before the end of the year
Seems to be alright, that is from the file on my Mac which I uploaded.
Code: Select all
sha1sum warzone2100-3.1git-20160111-044359-d72ab0c.dmg
41a3414ae09d3a9a1691a8b22fe0d4abe808537b warzone2100-3.1git-20160111-044359-d72ab0c.dmg
- 11 Jan 2016, 11:02
- Forum: Development
- Topic: Attempt a 3.1.3 release before end of the year? (splitting)
- Replies: 75
- Views: 53990
Re: Shooting for a 3.1.3 release before the end of the year
Ok here is the new one.
http://www.machegames.de/warzone/warzon ... 72ab0c.dmg
The 044359 part is what I don't know.
The Mac Build Process at the moment would name it only warzone2100-_[d72ab0c]-novideo.dmg,
and the [] part is very bad for downloading.
http://www.machegames.de/warzone/warzon ... 72ab0c.dmg
The 044359 part is what I don't know.
The Mac Build Process at the moment would name it only warzone2100-_[d72ab0c]-novideo.dmg,
and the [] part is very bad for downloading.
- 10 Jan 2016, 14:58
- Forum: Development
- Topic: Attempt a 3.1.3 release before end of the year? (splitting)
- Replies: 75
- Views: 53990
Re: Shooting for a 3.1.3 release before the end of the year
So here is a new Mac Build for testing. This is built on my home machine which does something wrong with the sparseimage, tomorrow at work I will upload the right one which also also does everything right with background in the DMG. http://www.machegames.de/warzone/warzone2100-3.1git-20160110-041130...
- 04 Jan 2016, 11:58
- Forum: Development
- Topic: Attempt a 3.1.3 release before end of the year? (splitting)
- Replies: 75
- Views: 53990
Re: Shooting for a 3.1.3 release before the end of the year
kaikiai is ok for me. I tested on the Macbook Pro at work, there was an Problem with the last DMG with corrected Applications Link I Uploaded and after rebuilding with this Device the DMG was fully functional, also the Application Link. Either you have already uploaded the sparse image to SourceForg...
- 01 Jan 2016, 22:27
- Forum: Development
- Topic: Attempt a 3.1.3 release before end of the year? (splitting)
- Replies: 75
- Views: 53990
Re: Shooting for a 3.1.3 release before the end of the year
I found an fix for the Error in the Applications link. It was also not working in the sparseimage from Sourceforge. I have an older Version of OSX here, 10.6, there was the link working. Perhaps Apple changed something with resolving the location to the Application Folder. I first tried to mount the...
- 31 Dec 2015, 17:04
- Forum: Development
- Topic: Attempt a 3.1.3 release before end of the year? (splitting)
- Replies: 75
- Views: 53990
Re: Shooting for a 3.1.3 release before the end of the year
I finally managed to get a working DMG I needed to use an older Xcode SDK and needed to change the xcodeProject File because of MiniUpnpc Update and because of using the older SDKs What should i do to contribute this change? Fork the Warzone and open an pull Request? Here are an dmg and the Debug Sy...
- 22 Dec 2015, 01:49
- Forum: Development
- Topic: Attempt a 3.1.3 release before end of the year? (splitting)
- Replies: 75
- Views: 53990
Re: Shooting for a 3.1.3 release before the end of the year
Here a little info from Mac Building, I think I used the wrong XCode Version (Version 7), I noticed the writing about Version 3 and 4 of XCode in Wiki.
Because of this I'm trying to get an Mac with Mac OS-X 10.6 with Snow Leopard, where I want to Install Xcode 3.
I hope that helps.
Because of this I'm trying to get an Mac with Mac OS-X 10.6 with Snow Leopard, where I want to Install Xcode 3.
I hope that helps.
- 17 Dec 2015, 16:31
- Forum: Development
- Topic: Attempt a 3.1.3 release before end of the year? (splitting)
- Replies: 75
- Views: 53990
Re: Shooting for a 3.1.3 release before the end of the year
There are problems while compiling, when using the git master it fails because of this: clang: error: no such file or directory: '/***/warzone2100/lib/gamelib/animobj.cpp' clang: error: no input files ** BUILD FAILED ** when I use the Tarball it fails because of this: clang: error: no such file or d...
- 16 Dec 2015, 19:53
- Forum: Development
- Topic: Attempt a 3.1.3 release before end of the year? (splitting)
- Replies: 75
- Views: 53990
Re: Shooting for a 3.1.3 release before the end of the year
I could try to make a Mac Build for you if you want.
I have Xcode on my Macbook Pro here.
I have Xcode on my Macbook Pro here.