Search found 101 matches

by Doruletz
14 Nov 2018, 02:45
Forum: Technical Help / Troubleshooting
Topic: The BLACK TRANSPORTER that never dies bug ???
Replies: 1
Views: 163

The BLACK TRANSPORTER that never dies bug ???

OK, campaign Gamma 03 (I think it is).
I shot the crap out of the Black NEXUS transporter, with everything I had...
Hellstorms, Assault Gun, Tank Killer, VTOLs...
I kept at it for over 20 minutes, until time ran out (YOU FAILED !!!)
How the heck did that transporter got there to start with???
by Doruletz
03 Nov 2018, 08:46
Forum: Other Talk
Topic: Unable to sell Warzone2100?
Replies: 3
Views: 339

Re: Unable to sell Warzone2100?

We do not want to annoy the people who want the free game... Well, guess what? You just did... Why, why, why would like to spoil a good thing and try to sell something that's available for free??? It's immoral, to say the least.... The world is full of proprietary games and other software, and lots...
by Doruletz
03 Nov 2018, 08:25
Forum: Other Talk
Topic: Recording games
Replies: 19
Views: 13385

Re: Recording games

I noticed quite a few people are looking for software that records WZ games. While FRAPs works for some games, it still is buggy with master, and is windows only. So, I suggest you try OBS, https://obsproject.com It is for windows & mac & linux, and is open sourced. :) https://github.com/jp9000/OBS...
by Doruletz
02 Nov 2018, 13:33
Forum: Mapping / Modding tools & discussions
Topic: Problems MODING the new 3.2, cannot add new Cyborg
Replies: 19
Views: 1078

Re: Problems MODING the new 3.2, cannot add new Cyborg

NoQ , after a bit of practice and all the help I got from y'all here, I started to develop a certain " beginners " degree of proficiency working with " .JSON " files. The only thing I still miss from the old " .TXT " files, is the ability to open them in LibreOfficeCalc for easy comparison and edit...
by Doruletz
02 Nov 2018, 12:58
Forum: Mapping / Modding tools & discussions
Topic: Problems MODING the new 3.2, cannot add new Cyborg
Replies: 19
Views: 1078

Re: Problems MODING the new 3.2, cannot add new Cyborg

You forgot to add an entry for your cyborg to the file './stats/templates.json', inside either './data/base' (for campaign mods) or './data/mp' (for skirmish/multiplayer mods). It should look as below: ...................... If your mod is for skirmish/multiplayer games, I also suggest that you add...
by Doruletz
02 Nov 2018, 12:27
Forum: Mapping / Modding tools & discussions
Topic: Problems MODING the new 3.2, cannot add new Cyborg
Replies: 19
Views: 1078

Re: Problems MODING the new 3.2, cannot add new Cyborg

NoQ , thanks for explaining the INSANE setting dilemma to me. So, besides the AI drawing double the power on INSANE, they don't cheat in any other way? Such as maybe building structures and units faster and cheaper, having a longer sensor range, more weapon damage, faster research times, etc... . T...
by Doruletz
31 Oct 2018, 00:13
Forum: Mapping / Modding tools & discussions
Topic: Problems MODING the new 3.2, cannot add new Cyborg
Replies: 19
Views: 1078

Re: Problems MODING the new 3.2, cannot add new Cyborg

. Slightly related to Topic.... Are the AIs in v3.2, especially NULLBOT cheating when on INSANE setting??? Cause it sure feels like it !!! I mean I shoot them and they barely feel a scratch, plus I have more oil derricks and they still bring much more units to the fight.... Sounds to me like a Biffe...
by Doruletz
30 Oct 2018, 19:42
Forum: Mapping / Modding tools & discussions
Topic: Problems MODING the new 3.2, cannot add new Cyborg
Replies: 19
Views: 1078

Re: Problems MODING the new 3.2, cannot add new Cyborg

. Thank you Berserk Cyborg. For cyborg units you'll need to add a template into the templates.json file since they are not built in the design menu like regular units or VTOLs. ..... For defense structures, make sure you add a new structure into structures.json and unlock it from a research item. An...
by Doruletz
30 Oct 2018, 19:33
Forum: Mapping / Modding tools & discussions
Topic: Problems MODING the new 3.2, cannot add new Cyborg
Replies: 19
Views: 1078

Re: Problems MODING the new 3.2, cannot add new Cyborg

I looked at forum yesterday I did not see this post. Now I see it I don’t think one day is long we all have to sleep. I don't know how the json files work but i think you might find examples of how to do what you want in the addons section. There is one mod in the section http://addons.wz2100.net/?...
by Doruletz
28 Oct 2018, 16:05
Forum: Mapping / Modding tools & discussions
Topic: Problems MODING the new 3.2, cannot add new Cyborg
Replies: 19
Views: 1078

Re: Problems MODING the new 3.2, cannot add new Cyborg

Somebody?? Anybody??

It's been a while since I last used this forum, but I remember that answers were always quick to appear....
by Doruletz
28 Oct 2018, 07:47
Forum: Mapping / Modding tools & discussions
Topic: Problems MODING the new 3.2, cannot add new Cyborg
Replies: 19
Views: 1078

Problems MODING the new 3.2, cannot add new Cyborg

Hi. I love WZ2100, but I don't really like to play online multiplayer games, instead I enjoy myself creating different mods and maps and playing against AI. In the previous versions ( v3.1rc2 is the one I played the longest) it was a breeze to MOD. Add weapons, bodies, etc. I choosed to hang on to m...
by Doruletz
13 Apr 2017, 21:55
Forum: Technical Help / Troubleshooting
Topic: Linux Help. How to start WZ with more than one CPU Core ??
Replies: 4
Views: 969

Re: Linux Help. How to start WZ with more than one CPU Core

YOU ARE WRONG! :doh: Please stop shouting stuff you know nothing about. It's very harmful. If you can't, at least please stop shouting. @NoQ: First of all, let me say this: Taking just the "YOU ARE WRONG!" part out of context makes all the difference and can lead people to understand this whole non...
by Doruletz
13 Apr 2017, 16:34
Forum: Technical Help / Troubleshooting
Topic: Linux Help. How to start WZ with more than one CPU Core ??
Replies: 4
Views: 969

Re: Linux Help. How to start WZ with more than one CPU Core

Sorry – to do that, someone would have to either refactor the game to make it saner, or find a holy grail . @"Cyp": I'm sorry to have to tell you this, but YOU ARE WRONG! It is possible. Someone just PM me with partial instructions and a link on how to compile from source with the option to have 2 ...
by Doruletz
13 Apr 2017, 10:05
Forum: Technical Help / Troubleshooting
Topic: FPS drops bellow 8 and lag in skirmish, huge 160x250 map
Replies: 7
Views: 1696

Re: FPS drops bellow 8 and lag in skirmish, huge 160x250 map

I did not understand what you meant when you said " To verify, open 'top' ". The terminal command top is used to display process information. Also, I guess that by " shadows drawing " you mean the FSAA setting in Video Options, right? Go to Options>Graphics Options and make sure shadows are off. P....
by Doruletz
13 Apr 2017, 01:35
Forum: Technical Help / Troubleshooting
Topic: FPS drops bellow 8 and lag in skirmish, huge 160x250 map
Replies: 7
Views: 1696

Re: FPS drops bellow 8 and lag in skirmish, huge 160x250 map

Warzone should be CPU-limited on any modern GPU. To verify, open 'top' to see that CPU load is at 100% when you have less than 60fps (ie not vsync limited). The worst offender is the shadows drawing, so turn that off if you have problems. If turning off shadows doesn't help, then post your savegame...