Search found 4 matches
- 24 Jun 2015, 17:29
- Forum: Skirmish / Multiplay
- Topic: Cyborgs cry to Assault Gun
- Replies: 14
- Views: 24328
Re: Cyborgs cry to Assault Gun
The cannon line doesn't have quite a big power spike from one weapon to another. If we compare HPV Cannon to Heavy Cannon, the damage increase is not as significant. Even the rocket line upgrade from Lancet -> Tank Killer does not have the huge power spike of Assault Guns although it comes pretty cl...
- 22 Jun 2015, 06:51
- Forum: Skirmish / Multiplay
- Topic: Cyborgs cry to Assault Gun
- Replies: 14
- Views: 24328
Cyborgs cry to Assault Gun
Assault Gun appear to be way too good at killing cyborgs. By way too much it is at least double the fire power of Heavy Machinegun! It is so good that it is listed as an overpowered weapon in low oil maps under the official guide at http://betaguide.wz2100.net/weapons.php. Aren't convinced that Assa...
- 31 May 2015, 07:41
- Forum: Game related Discussions
- Topic: Poor mobility
- Replies: 2
- Views: 5182
Re: Poor mobility
1. I find it's a good deal to send all your non-injured units forward so that injured units at the front can run back. Select units, press , to send injured units to heal and then click forward.
- 15 May 2015, 22:43
- Forum: Addon discussions
- Topic: The Zone of War - Warzone 2100 Campaign Redefined
- Replies: 5
- Views: 10202
Re: The Zone of War - Warzone 2100 Campaign Redefined
http://imgur.com/H9JO6kA It looks like mortars are extremely overpowered. They are good even against tracks. In this game mortars do 560 damage while in the original version of the mod they do 105 damage. Mortars are so overpowered that all you need to beat most alpha missions is mortars. Mortars h...