Search found 8 matches
- 13 Mar 2015, 17:18
- Forum: Game related Discussions
- Topic: Power generators with 0 oil derricks?
- Replies: 3
- Views: 6345
Re: Power generators with 0 oil derricks?
Not immediately, but it does help you if you already have a power generator built when you build an oil derrick.
- 06 Jun 2013, 16:59
- Forum: Technical Help / Troubleshooting
- Topic: 3.1 and 2.3: textures are gone
- Replies: 6
- Views: 3325
3.1 and 2.3: textures are gone
Ok...somehow I'm not getting any textures visible. Other games work fine using opengl, so I doubt it's a driver issue. Gentoo, intel graphics. The last suspicious thing I did was nuke a /usr/local install made from the trunk. Before I did that everything worked. I do have it installed normally as a ...
- 19 Apr 2012, 21:58
- Forum: Technical Help / Troubleshooting
- Topic: Using old textures/meshes on new version
- Replies: 7
- Views: 3021
Re: Using old textures/meshes on new version
Not quite what I'm after.
I want my units to be green, but my base structures to use the old red lettering they used to.
I want my units to be green, but my base structures to use the old red lettering they used to.
- 19 Apr 2012, 11:19
- Forum: Technical Help / Troubleshooting
- Topic: Using old textures/meshes on new version
- Replies: 7
- Views: 3021
Re: Using old textures/meshes on new version
Yikes...
Looks like I bit off more than I can chew right now.
I'll still study it though.
Mostly what I want to do is go back to the old 2.3 style landscapes and models. Also, having my base structures use forest green instead of red looks funny.
Looks like I bit off more than I can chew right now.
I'll still study it though.
Mostly what I want to do is go back to the old 2.3 style landscapes and models. Also, having my base structures use forest green instead of red looks funny.
- 18 Apr 2012, 22:05
- Forum: Technical Help / Troubleshooting
- Topic: Using old textures/meshes on new version
- Replies: 7
- Views: 3021
Re: Using old textures/meshes on new version
I'm assuming there's a way to import or translate them somehow.
- 18 Apr 2012, 07:34
- Forum: Technical Help / Troubleshooting
- Topic: Using old textures/meshes on new version
- Replies: 7
- Views: 3021
Using old textures/meshes on new version
I really adore the 2.3 textures and models that were inherited from the PSX version.
The new 3.1 graphics are interesting but they look a little too polished and not rough enough.
How do I use the 2.3 textures and models with the 3.1 version?
The new 3.1 graphics are interesting but they look a little too polished and not rough enough.
How do I use the 2.3 textures and models with the 3.1 version?
- 07 Apr 2012, 16:32
- Forum: Technical Help / Troubleshooting
- Topic: Changing font
- Replies: 9
- Views: 5814
Re: Changing font
Not bad, but what is the name of the setting?
- 06 Apr 2012, 18:57
- Forum: Technical Help / Troubleshooting
- Topic: Changing font
- Replies: 9
- Views: 5814
Changing font
How do I change/fiddle with the font used in the game? To be exact, I want to change the digit glyphs used in the following places among others: the brown numbers that indicate time remaining on tasks (right over the yellow progress bars) quantities to produce for production or construction What I'd...