Search found 21 matches

by Prince Blueblood
23 Sep 2014, 15:38
Forum: Addon discussions
Topic: [3.1+] NullBot: an adaptive skirmish AI
Replies: 851
Views: 279181

Re: [3.1+] NullBot: an adaptive skirmish AI

yeah, I spam super pulse laser cyborgs late game, and NullBot do the same (difficulty HARD), it's really an epic fight... now, if only there's nuclear suicide bomber here... :lol2:
by Prince Blueblood
22 Sep 2014, 12:58
Forum: Skirmish / Multiplay
Topic: Anyone playing low oil, start with no base MP?
Replies: 11
Views: 7729

Re: Anyone playing low oil, start with no base MP?

uh well, just played my first real OL game and get really thrashed... :( :P :lol2:

wow... but where's the IRC channel? they said I should go there...
by Prince Blueblood
21 Sep 2014, 14:49
Forum: Ideas and suggestions
Topic: Faster Tracked (and Half-Tracked) Vehicle Movement
Replies: 1
Views: 1746

Faster Tracked (and Half-Tracked) Vehicle Movement

Yep, I did knew about the engine upgrades and such stuffs like putting lighter weapons instead of heavy weapons. But still, the tracked vehicles are too slow at early time, and quite easily kited by hovercrafts. Yes, hovercrafts are more fragile, but their movement and mobility is a very good trade ...
by Prince Blueblood
21 Sep 2014, 13:25
Forum: Game related Discussions
Topic: All you need is Assault Guns and Pulse Lasers?
Replies: 4
Views: 2960

Re: All you need is Assault Guns and Pulse Lasers?

You are playing against an a.i. who doesn't even know how to adapt bodies to weapons. Only the other way round. So actually you can win with most single-weapon-branch compositions against nb2; but not against a human. Countering low-dps-high-range weapons with proper tactics is even harder for an a...
by Prince Blueblood
21 Sep 2014, 05:36
Forum: Addon discussions
Topic: [3.1+] NullBot: an adaptive skirmish AI
Replies: 851
Views: 279181

Re: [3.1+] NullBot: an adaptive skirmish AI

By the way, why every late game NullBot AI end up using lasers? Almost exclusively to the boot? :lol2: Did that was done in response to I am using exclusively lasers too or...
by Prince Blueblood
19 Sep 2014, 22:50
Forum: Game related Discussions
Topic: All you need is Assault Guns and Pulse Lasers?
Replies: 4
Views: 2960

All you need is Assault Guns and Pulse Lasers?

Oh well, not sure how to said that, but... after installing the excellent NullBot 2.11 AI, I'm not sure but I was "Forced" to focus on getting Assault gun ASAP, especially when I want to turtle up and enjoy the game longer (instead of counter-attacking and wipe them out in mid game using Assault gun...
by Prince Blueblood
18 Sep 2014, 13:36
Forum: Skirmish / Multiplay
Topic: Efficient Turtle Strategy Build?
Replies: 11
Views: 10694

Re: Efficient Turtle Strategy Build?

And speaking on FFA, they're on average doing be... wat? one of those NullBot AI are destroyed by Frickin SCAVENGERS? (I also use your new AI for Scavengers, but...) oh well...
by Prince Blueblood
18 Sep 2014, 10:03
Forum: Skirmish / Multiplay
Topic: Efficient Turtle Strategy Build?
Replies: 11
Views: 10694

Re: Efficient Turtle Strategy Build?

Aanndddd... the report... XD 1 vs 1 : Second Try *first time I lose because I forgot to put some MG towers on my backdoor* : Map : Snowbridge The initial Rushes are definitely scarier than before, but then, they can't crack MG Tower defenses (but yes, they destroy quite a lot of my trucks). Their de...
by Prince Blueblood
18 Sep 2014, 09:42
Forum: Skirmish / Multiplay
Topic: Anyone playing low oil, start with no base MP?
Replies: 11
Views: 7729

Re: Anyone playing low oil, start with no base MP?

So what's the FFF opening anyway? I'm really confused right now :oops:
by Prince Blueblood
18 Sep 2014, 08:06
Forum: Skirmish / Multiplay
Topic: Anyone playing low oil, start with no base MP?
Replies: 11
Views: 7729

Re: Anyone playing low oil, start with no base MP?

What is FFF opening anyway? Did this involve building a machinegun tower directly INSIDE your enemy's base? or Spamming factories near your enemy's camp to flood them with machinegun viper wheels? :?

And to avoid outright rush at the start, why not start in large map? or playing an FFA game?
by Prince Blueblood
17 Sep 2014, 15:58
Forum: Skirmish / Multiplay
Topic: Anyone playing low oil, start with no base MP?
Replies: 11
Views: 7729

Anyone playing low oil, start with no base MP?

Umm, after thinking that I'm ready to do battle in MP, I'm somewhat disappointed by all available MP games... Oh well, start with huge base and a freak ton of oils... God... this is literally a unit spamfest into a chokepoint full of hardpoints, while at the back, howitzers and ripple rockets blasti...
by Prince Blueblood
17 Sep 2014, 15:46
Forum: Skirmish / Multiplay
Topic: Efficient Turtle Strategy Build?
Replies: 11
Views: 10694

Re: Efficient Turtle Strategy Build?

in 1vs1 Nullbot AI didn't have any chance at all BTW, could you see if it's easier or harder on the updated NullBot? link . Just downloading it... Oh well, we'll see soon... :( :o :shock: ADD : Oh well... Too many AI for the GUI to handle? Only 10 will be shown? I just need to get new NullBot 2.11 ...
by Prince Blueblood
13 Sep 2014, 09:17
Forum: Skirmish / Multiplay
Topic: Efficient Turtle Strategy Build?
Replies: 11
Views: 10694

Re: Efficient Turtle Strategy Build?

NoQ wrote:
Remind me if there's any tower defense mod in this game
[1].
Ouch... that was....... EXCELLENT :P :P :P :P :P 8) XD XD XD
by Prince Blueblood
12 Sep 2014, 14:03
Forum: Skirmish / Multiplay
Topic: Efficient Turtle Strategy Build?
Replies: 11
Views: 10694

Re: Efficient Turtle Strategy Build?

By the way, right now I think I just get something that worked like charm when I want to turtle up and let enemies push their tanks futilely toward my prepared towers... Oh well, this is technically stunting enemy growths, with early bug VTOLs equipped with mini-rocket pod... destroying their factor...