Search found 13 matches

by wz2101
08 Dec 2015, 20:20
Forum: Development
Topic: Attempt a 3.1.3 release before end of the year? (splitting)
Replies: 75
Views: 54033

Re: Shooting for a 3.1.3 release before the end of the year

Good work, I'm waiting for a date of release. @desync Currently that is more or less just a testing feature for debug versions, if you ask me. A note that I can give: Usually all players receive/send the debug files from/to the host(desync logs) when real desyncs happen. Yet it is very easy to bypas...
by wz2101
10 Jun 2015, 18:49
Forum: Development
Topic: About lobby
Replies: 30
Views: 45845

Re: About lobby

I'm afraid not. Would need to scale the game and chat screen width down, otherwise you can't see the whole playerlist form. Besides that I didn't even add the private message and invite form/icons. Another option is to scale everything, yes. As for now the whole background picture is getting scaled ...
by wz2101
09 Jun 2015, 23:05
Forum: Development
Topic: About lobby
Replies: 30
Views: 45845

Re: About lobby

I've actually changed what you mentioned some time ago, just not sure when I'm going to upload it, since I could have missed some leaks in the code. Most things like the goto was just for the template, which was used to make sure that it's going to work in the end. I'll upload the current project la...
by wz2101
03 Jun 2015, 15:59
Forum: Development
Topic: About lobby
Replies: 30
Views: 45845

Re: About lobby

I've added an option for reusing socket addresses, but where do you expect interleaving?
by wz2101
31 May 2015, 19:19
Forum: Development
Topic: About lobby
Replies: 30
Views: 45845

Re: About lobby

Maybe I'm going to add an socket set, I'll have a look at this later. I'm not sure what patch you are asking for. I added the client commits some days ago and I'll update them soon, since I changed quite a few things lately. Problem is my internet connection, it's very slow and I'm still using 3.1.2...
by wz2101
27 May 2015, 08:02
Forum: Development
Topic: About lobby
Replies: 30
Views: 45845

Re: About lobby

That's the idea. The connection is established after connecting to the lobby and it gets interrupted as soon as the player closes the client or any network errors occurs. (Maybe I should an an check if the player isn't completely afk for the next hours, with input detections..) I guess after an opti...
by wz2101
26 May 2015, 13:48
Forum: Technical Help / Troubleshooting
Topic: Can't connect to lobby. Port 2100 blah blah.
Replies: 3
Views: 3368

Re: Can't connect to lobby. Port 2100 blah blah.

Dunno about your router, but why you open a port range from 2100-9990?
9990 is the masterserver port, which you connect to. 2100 Is for incomming connections, so it should only be 2100.
Don't forget to make a rule in your pc firewall if it's active, otherwise it could block warzone.
by wz2101
19 May 2015, 05:03
Forum: Development
Topic: About lobby
Replies: 30
Views: 45845

Re: About lobby

http://www11.pic-upload.de/thumb/19.05.15/ol9o3jb3wv.png http://www11.pic-upload.de/thumb/19.05.15/k2l2ktecrnc4.png players who are in lobby are marked with green borders, others have red. I'm going to add a whisper function so you can send even players who are currently ingame a message while you ...
by wz2101
02 Aug 2014, 19:12
Forum: Technical Help / Troubleshooting
Topic: How to make wz use less cpu?
Replies: 6
Views: 7965

Re: How to make wz use less cpu?

Where can I find this code?
And how can I make wz simply use more ram? It almost uses nothing..
I think this is totally wrong
by wz2101
21 Jul 2014, 22:20
Forum: Technical Help / Troubleshooting
Topic: How to make wz use less cpu?
Replies: 6
Views: 7965

How to make wz use less cpu?

Hi

Usually I use for games gpu and a lot of ram because my processor isn't that good.
But in warzone there is no possibility to change the TNL?
My processor is very loud if i run warzone and the ram it uses isn't much.
This have to be changed.
Can someone maybe give me informations to this issue?
by wz2101
16 Jul 2014, 06:07
Forum: Coding
Topic: compile ??? Vexed ??? 0xc000007b
Replies: 5
Views: 9221

Re: compile ??? Vexed ??? 0xc000007b

I tried the master version.

when did you made the changes? I have git, maybe I'll look later.
I downloaded the 3.1.1 version (not vs 2013) and it worked after putting several dlls into the data folder. Now wz is running correctly.
So this means it was because of some missing .dlls, as you said.
by wz2101
15 Jul 2014, 21:11
Forum: Coding
Topic: compile ??? Vexed ??? 0xc000007b
Replies: 5
Views: 9221

Re: compile ??? Vexed ??? 0xc000007b

When compiling i get this warning: Project file contains ToolsVersion="12.0". This toolset may be unknown or missing, in which case you may be able to resolve this by installing the appropriate version of MSBuild, or the build may have been forced to a particular ToolsVersion for policy re...
by wz2101
15 Jul 2014, 04:24
Forum: Coding
Topic: compile ??? Vexed ??? 0xc000007b
Replies: 5
Views: 9221

compile ??? Vexed ??? 0xc000007b

Hi all and vexed I'm posting because I'm getting sick of this Project-setting-bs, lib updating and downloading and of that linker errors. I came to code and not for this. I managed to compile the latest wz version. I used libpng15.dll instead of libpng16.dll and another theora_lib because the one i ...