Search found 121 matches
- 08 Jun 2008, 01:37
- Forum: Development
- Topic: Attention Metrosexual Cry-Babies
- Replies: 28
- Views: 10429
Re: Attention Metrosexual Cry-Babies
I wouldn't say I'm metrosexual and I'm certainly not homosexual but for all your hard work I'm gonna ram my tongue down your throat and have your babies. xD :D I dont know which is scarier, what lowededwookie wants to to do EvilGuru, or that EvilGuru thinks a big grin is the appropriate response......
- 05 Jun 2008, 15:04
- Forum: Development
- Topic: buildnotes?
- Replies: 19
- Views: 7427
Re: buildnotes?
Sweet cheers. Am so impressed this game still getting supported 10 years after its initial release :) Well to be fair it was abandoned by its original makers/publishers, then after a hard-fought campaign the source was released under the GPL allowing the community to pick it up and continue support...
- 05 Jun 2008, 11:28
- Forum: Development
- Topic: buildnotes?
- Replies: 19
- Views: 7427
Re: buildnotes?
Well EvilGuru Beet me to it and posted while i was typing up mine. Bu I do have this to add. If you use subversion to checkout the latest sources you can use " svn log from your working directory to grab the subversion log. Example: if your warzone source diretory is " ~/src/warzone/ "...
- 21 May 2008, 22:08
- Forum: 2.1.x
- Topic: Mac users, where are you guys?
- Replies: 246
- Views: 213955
Re: MAC users, where are you guys?
Hello??? Any mac users out there? Does my fix work? Does warzone2100 Compile yet? If not, what error(s) do you get?
- 21 May 2008, 22:00
- Forum: Development
- Topic: *Real* nightly builds! [NO LONGER AVAILABLE]
- Replies: 80
- Views: 38148
Re: *Real* nightly builds!
If by "pots" you mean "post" then YES!, just head over to the bugtracker and if you found a bug that isn't there add it. If anything, bug reports from the nightly build (-debug) versions are more usefull than those from beta2 as alto of work has been done since beta2 was released...
- 19 May 2008, 07:24
- Forum: Other Talk
- Topic: IRL exoskeloten!
- Replies: 10
- Views: 5006
Re: IRL exoskeloten!
I thought the US military decided EXOs were far too expensive and they were better off just training more men?
- 19 May 2008, 07:21
- Forum: Other Talk
- Topic: I beat you!
- Replies: 2
- Views: 1915
Re: I beat you!
Bah! too easy... and it was only playing at 1/3 or 1/4 speed cause my net connection is having a temper tantrum and cant handle streaming video at the moment.
- 19 May 2008, 06:38
- Forum: 2.1.x
- Topic: Mac users, where are you guys?
- Replies: 246
- Views: 213955
Re: MAC users, where are you guys?
I tried manually building QuesoGLC from the Queso site and it keeps failing to build because it can't find OpenGL in Mac OS X and the OpenGL site doesn't have any Mac OS X downloads because apparently it's built into Mac OS X. Does the updated XCode project file fix this by adding a couple of paths...
Re: Hi.
Looks like a bad case of verbal diarrhea...
*Tries to read Skrim's posts*
. . . .
Error: Information Overload
. . . .
System Error: Out of Memory
. . . .
*Tries to read Skrim's posts*
. . . .
Error: Information Overload
. . . .
System Error: Out of Memory
. . . .
- 18 May 2008, 10:58
- Forum: Technical Help / Troubleshooting
- Topic: So slow...
- Replies: 48
- Views: 16253
Re: So slow...
Hmm... APG cards can be a bit hard to find these days... ...just maybe... *Verminus digs around in his odd bits and spares box* Ah ha!! Found some APG cards: GeForce 2 MX-400 w/ 64MB from 3dPower GeForce FX 5700 w/ 256MB from BFG Tech. GeForce 6800 GT w/ 256MB from XFX GeForce 6800 XT w/ 512MB from ...
- 17 May 2008, 21:27
- Forum: Ideas and suggestions
- Topic: Warzone 2100 wish list - all can contribute_part 2
- Replies: 218
- Views: 115758
Re: Warzone 2100 wish list - all can contribute_part 2
Yea I though so too.. but i didn't want to say anything in case I look like an idiot ;DPer wrote: Are we playing the same game? It has all of those things already.
Don't know what game Sonsalt is playing though....
- 17 May 2008, 20:49
- Forum: 2.1.x
- Topic: Mac users, where are you guys?
- Replies: 246
- Views: 213955
Re: MAC users, where are you guys?
Cool. Hopefully it will work and proper testing on mac can begin.DevUrandom wrote: There is http://downloads.sourceforge.net/source ... .1.tar.bz2 as well.
Commited your file in r5133 to trunk, so soon we will know whether it works or not.
- 17 May 2008, 20:43
- Forum: Technical Help / Troubleshooting
- Topic: So slow...
- Replies: 48
- Views: 16253
Re: So slow...
Got it for you. Looks like either my card or the drivers don't support OpenGL versions above 1.2, assuming wz2100 uses features in those. I'm guessing that since my drivers are 7 years old (but still the most recent according to ATI's site) they don't have support for the newer OpenGL versions. Any...
- 17 May 2008, 17:41
- Forum: Technical Help / Troubleshooting
- Topic: Multiplayer Problem
- Replies: 5
- Views: 3484
Re: Multiplayer Problem
Well if the firewalls are turned off then ALL ports should be open... (not good) Also a distinction between external and internal IP addresses needs to be made An EXTERNAL IP address is the one assigned to you by your ISP and is the address seen by anyone outside of your home network and over the in...
- 17 May 2008, 16:55
- Forum: Artwork
- Topic: Gfx help needed
- Replies: 118
- Views: 58270
Re: Gfx help needed
All the RTS type games I have played use either the text words go, ready, 'start now' or launch. None of them have a icon that I recall offhand. Maybe that is a big hint that it should be a text label instead of a gfx icon? Then when the po files get updated, they can use the correct translation ...