Search found 256 matches

by MIH-XTC
10 Mar 2019, 17:16
Forum: Development
Topic: Should hosts be allowed to change maps for their lobby games?
Replies: 7
Views: 415

Re: Should hosts be allowed to change maps for their lobby games?

yes it would be very helpful to change the map after hosting has begun. The reason is because as players join, they often discuss and would like to change the map. Especially when the map fills all spots and they were waiting for their friend to join. They either have to kick someone or re-host. Thi...
by MIH-XTC
10 Mar 2019, 17:13
Forum: Game related Discussions
Topic: Why is warzone now such a s*t?
Replies: 73
Views: 7549

Re: Why is warzone now such a s*t?

yes it would be very helpful to change the map after hosting has begun. The reason is because as players join, they often discuss and would like to change the map. Especially when the map fills all spots and they were waiting for their friend to join. They either have to kick someone or re-host. Thi...
by MIH-XTC
07 Mar 2019, 23:29
Forum: Game related Discussions
Topic: Why is warzone now such a s*t?
Replies: 73
Views: 7549

Re: Why is warzone now such a s*t?

The biggest feature that would help everyone is the ability to push updates to clients. That would solve so many problems - Players on different versions - Ability to push out stats periodically - Releases don't have to be scrutinized as much because they can easily be re-released I've been playing ...
by MIH-XTC
06 Nov 2018, 00:41
Forum: Mapping / Modding tools & discussions
Topic: Problems MODING the new 3.2, cannot add new Cyborg
Replies: 19
Views: 2076

Re: Problems MODING the new 3.2, cannot add new Cyborg

Hopefully you can manage to get your rebalancing in proper order, so that it might become part of the game. Incidentally, I have looked at your Nexus improvements and plan to merge them, but this will take time. JSON has multiple advantages over CSV: standardisation, which makes it easy to validate...
by MIH-XTC
05 Nov 2018, 21:12
Forum: Mapping / Modding tools & discussions
Topic: Problems MODING the new 3.2, cannot add new Cyborg
Replies: 19
Views: 2076

Re: Problems MODING the new 3.2, cannot add new Cyborg

NoQ , after a bit of practice and all the help I got from y'all here, I started to develop a certain " beginners " degree of proficiency working with " .JSON " files. The only thing I still miss from the old " .TXT " files, is the ability to open them in LibreOfficeCalc for easy comparison and edit...
by MIH-XTC
17 Jul 2018, 02:46
Forum: Balance
Topic: Balancing Balance
Replies: 46
Views: 19651

Re: Balancing Balance

So @devs, I have a feature request. How hard is it to make a 0-100 slider in QT to replace the power buttons on the hosting menu? We're not using Qt anymore. What technology instead of Qt? Just out of curiosity. I just started a project IRL that's using PyQt but I'm not familiar with GUI developmen...
by MIH-XTC
17 Jul 2018, 02:19
Forum: Balance
Topic: Balancing Balance
Replies: 46
Views: 19651

Re: Balancing Balance

So @devs, I have a feature request. How hard is it to make a 0-100 slider in QT to replace the power buttons on the hosting menu? The values of the low, medium and high power buttons are referenced in rules.js as powerType . We could probably just feed that value directly into setPowerModifier and g...
by MIH-XTC
16 Jul 2018, 18:53
Forum: Balance
Topic: Balancing Balance
Replies: 46
Views: 19651

Re: Balancing Balance

1) The maps were drawn based on the current increment. Many cards will be too narrow / short with a larger gain. 2) To remove something from the game is bad, even if it is used by a small number of players. A more successful idea is to replace 3 presets with a flexible change from 0 to 1000. Yes th...
by MIH-XTC
16 Jul 2018, 18:17
Forum: Balance
Topic: Balancing Balance
Replies: 46
Views: 19651

Re: Balancing Balance

Maybe this is a better way of explaining why derricks need to give more power. If we increase the amount of power per derrick it will only affect low oil maps on the low power setting and high oil maps on the high power setting. In other words, the two extreme ends of the power spectrum. All map/pow...
by MIH-XTC
16 Jul 2018, 17:51
Forum: Balance
Topic: Balancing Balance
Replies: 46
Views: 19651

Re: Balancing Balance

The game has the ability to change it with mods. No need to change the game. Who needs a big increase in energy with a mod. It's just necessary that the loading mods work stably. Now it seems to be, but it does not work at all. 4789 PS. if the modes could return the balance of precision from 3.1.5 ...
by MIH-XTC
16 Jul 2018, 17:19
Forum: Balance
Topic: Balancing Balance
Replies: 46
Views: 19651

Re: Balancing Balance

Players want more power on all maps but the power settings are already maxed out. The solution is to raise the amount of power per derrick which is equivalent to "shifting" all of the power settings. no If you want arcade game then turn off power if you want strategy game then learn how to use powe...
by MIH-XTC
15 Jul 2018, 23:48
Forum: Balance
Topic: Balancing Balance
Replies: 46
Views: 19651

Re: Balancing Balance

Nobody plays low power setting on top of maps with already low oil. We’ve been through this before, I think what you mean to say is the high power setting on low oil maps. Low power on low oil maps is absolutely dreadful game play and the balance is way too simple. I do. I know what I mean to say. ...
by MIH-XTC
15 Jul 2018, 13:21
Forum: Balance
Topic: Balancing Balance
Replies: 46
Views: 19651

Re: Balancing Balance

All of this topic revolves around oil or the lack of oil. This has nothing to do with balance and more to do with map editing. If its just map oil distribution make your own maps. The connection isn’t so obvious but oil has a lot to do with balance, even though it affects everything uniformly. I do...
by MIH-XTC
15 Jul 2018, 05:39
Forum: Balance
Topic: Balancing Balance
Replies: 46
Views: 19651

Re: Balancing Balance

95%+ of all multiplayer games currently use the high power setting and the low power setting is rarely used. This means the range of available power settings needs to be shifted. Dunno, people would just play NTW with more power. That should be okay, there are some people who currently like 60 oil ...
by MIH-XTC
15 Jul 2018, 01:28
Forum: Balance
Topic: Balancing Balance
Replies: 46
Views: 19651

Re: Balancing Balance

After studying stats and 3.1.5 game play for a long time I think all balance problems stem from the fact that each derrick needs to produce more power. Specifically, the number of powerPoints for each generator needs to go from 55 --> to something like 100 or 110. In general, this number effects the...