by aubergine » 16 Jan 2012, 06:15
There's several things that I like about WZ:
* Love it's "desolate" feel - a lot of more modern games seem to "pretty", WZ feels like you actually are in a post-nuke warzone
* Love the research tree, all the different units, base structures, etc., and how they all have a part to play
* Love VTOLs, artillery, missiles
* Love the emphasis on radars
Even now I still feel that there are loads of new tactics and gameplay styles for me to experiment with. I love the way that as the game progresses, your old units and defences become outdated - it means that in each and every game (I tend to play single player) there is a sense of evolution across many areas of gameplay.
On the campaign, I loved the fact that for a long time you play with very few and basic units, sort of creeping around carefully picking off the enemy.
There's several things that I like about WZ:
* Love it's "desolate" feel - a lot of more modern games seem to "pretty", WZ feels like you actually are in a post-nuke warzone
* Love the research tree, all the different units, base structures, etc., and how they all have a part to play
* Love VTOLs, artillery, missiles
* Love the emphasis on radars
Even now I still feel that there are loads of new tactics and gameplay styles for me to experiment with. I love the way that as the game progresses, your old units and defences become outdated - it means that in each and every game (I tend to play single player) there is a sense of evolution across many areas of gameplay.
On the campaign, I loved the fact that for a long time you play with very few and basic units, sort of creeping around carefully picking off the enemy.