------------------- Error occurred on Thursday, February 15, 2018 at 19:23:32. Program: J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe(warzone2100) Command line: "J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe" Version: Version: master 98dd559, Built:Feb 14 2018 Distributor: buildbot Compiled on: Feb 14 2018 00:21:33 Compiled by: GCC 5.4.0 Compiled mode: Release build Executed on: Thu Feb 15 10:31:48 2018 Pointers: 32bit Compiled against PhysicsFS version: 2.0.3 Running with PhysicsFS version: 2.0.3 Misc Data: [10:31:48]Video Mode 1024 x 768 (window) [10:31:48]OpenGL Vendor: ATI Technologies Inc. [10:31:48]OpenGL Renderer: AMD Radeon (TM) R9 380 Series [10:31:48]OpenGL Version: 4.5.13474 Compatibility Profile Context 22.19.162.4 [10:31:48]GLEW Version: 1.12.0 [10:31:48]OpenGL GLSL Version : 4.50 [10:31:49]OpenAL Device Name: OpenAL Soft [10:31:49]OpenAL Vendor: OpenAL Community [10:31:49]OpenAL Version: 1.1 ALSOFT 1.16.0 [10:31:49]OpenAL Renderer: OpenAL Soft [10:31:49]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [10:31:49]Using Backend: SDL [10:31:49]Using language: System locale [10:32:31]Current Level/map is CAM_1A [10:51:36]Current Level/map is CAM_1B [11:25:37]Current Level/map is SUB_1_1S [11:33:41]Current Level/map is SUB_1_1 [11:36:22]Current Level/map is SUB_1_2S [11:44:48]Current Level/map is SUB_1_2 [12:00:03]Current Level/map is SUB_1_3S [12:08:58]Current Level/map is SUB_1_3 [12:49:58]Current Level/map is CAM_1C [14:49:49]Current Level/map is CAM_1CA [15:13:50]Current Level/map is SUB_1_4AS [18:04:27]Current Level/map is SUB_1_4A [18:45:39]Current Level/map is SUB_1_5S [19:04:00]Current Level/map is SUB_1_5 J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe caused an Access Violation at location 7753e486 in module C:\Windows\SysWOW64\ntdll.dll Reading from location 68df415d. Log message: info |12:08:57: [triggerEventSeen:1364] Scripts not initialized yet Log message: info |12:08:57: [triggerEventSeen:1364] Assert in Warzone: qtscript.cpp:1364 (scriptsReady), last script event: '' Log message: info |12:08:57: [triggerEventSeen:1364] Scripts not initialized yet Log message: info |12:08:57: [triggerEventSeen:1364] Assert in Warzone: qtscript.cpp:1364 (scriptsReady), last script event: '' Log message: info |12:08:57: [triggerEventSeen:1364] Scripts not initialized yet Log message: info |12:08:57: [triggerEventSeen:1364] Assert in Warzone: qtscript.cpp:1364 (scriptsReady), last script event: '' Log message: info |12:08:57: [triggerEventSeen:1364] Scripts not initialized yet Log message: info |12:08:57: [triggerEventSeen:1364] Assert in Warzone: qtscript.cpp:1364 (scriptsReady), last script event: '' Log message: info |12:08:57: [triggerEventSeen:1364] Scripts not initialized yet Log message: info |12:08:57: [triggerEventSeen:1364] Assert in Warzone: qtscript.cpp:1364 (scriptsReady), last script event: '' Log message: info |12:08:57: [triggerEventSeen:1364] Scripts not initialized yet Log message: info |12:08:57: [triggerEventSeen:1364] Assert in Warzone: qtscript.cpp:1364 (scriptsReady), last script event: '' Log message: info |12:08:57: [triggerEventSeen:1364] Scripts not initialized yet Log message: info |12:08:57: [triggerEventSeen:1364] Assert in Warzone: qtscript.cpp:1364 (scriptsReady), last script event: '' Log message: info |12:49:58: [setCurrentStructQuantity:606] There appears to be too many Command Center on this map! Log message: info |12:49:58: [setCurrentStructQuantity:606] Assert in Warzone: structure.cpp:606 (asStructureStats[inc].curCount[player] <= asStructureStats[inc].upgrade[player].limit), last script event: '' Log message: info |06:04:26: [triggerEventStructBuilt:1209] Scripts not initialized yet Log message: info |06:04:26: [triggerEventStructBuilt:1209] Assert in Warzone: qtscript.cpp:1209 (scriptsReady), last script event: '' Log message: info |07:03:59: [triggerEventStructBuilt:1209] Scripts not initialized yet Log message: info |07:03:59: [triggerEventStructBuilt:1209] Assert in Warzone: qtscript.cpp:1209 (scriptsReady), last script event: '' Registers: eax=0000003a ebx=17b5c790 ecx=114a0000 edx=17b5c790 esi=68df4159 edi=17b5c788 eip=7753e486 esp=00287d60 ebp=00287d94 iopl=0 nv up ei pl nz na po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010206 Call stack: 7753E486 C:\Windows\SysWOW64\ntdll.dll:7753E486 RtlInitUnicodeString 7753E0E3 C:\Windows\SysWOW64\ntdll.dll:7753E0E3 RtlFreeHeap 76F598CD C:\Windows\syswow64\msvcrt.dll:76F598CD free 00541D24 J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe:00541D24 visRemoveVisibility /home/warzone2100/mxe_jan2018/usr/lib/gcc/i686-w64-mingw32.static/5.4.0/include/c++/bitset:1038 00541DEB J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe:00541DEB visTilesUpdate /home/buildbot/slaves/warzone2100/master-nightly/build/src/visibility.cpp:379 0049140C J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe:0049140C moveUpdateDroid /home/buildbot/slaves/warzone2100/master-nightly/build/src/move.cpp:1992 00431DB2 J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe:00431DB2 droidUpdate /home/buildbot/slaves/warzone2100/master-nightly/build/src/droid.cpp:742 0047D9E5 J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe:0047D9E5 gameLoop /home/buildbot/slaves/warzone2100/master-nightly/build/src/loop.cpp:608 0047EE24 J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe:0047EE24 mainLoop /home/buildbot/slaves/warzone2100/master-nightly/build/src/main.cpp:679 00598AC1 J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe:00598AC1 wzMainEventLoop /home/buildbot/slaves/warzone2100/master-nightly/build/lib/sdl/main_sdl.cpp:2135 004806AB J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe:004806AB realmain /home/buildbot/slaves/warzone2100/master-nightly/build/src/main.cpp:1118 005CDD99 J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe:005CDD99 SDL_main 005CDF85 J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe:005CDF85 SDL_main 004013E2 J:\Gamez002\WarZone2100\20180215\Warzone 2100_portable-master\warzone2100_portable.exe:004013E2 __tmainCRTStartup /home/warzone2100/mxe_jan2018/tmp-gcc-i686-w64-mingw32.static/gcc-5.4.0.build_/mingw-w64-v5.0.3/mingw-w64-crt/crt/crtexe.c:336 767D343D C:\Windows\syswow64\kernel32.dll:767D343D BaseThreadInitThunk 77549832 C:\Windows\SysWOW64\ntdll.dll:77549832 RtlInitializeExceptionChain 77549805 C:\Windows\SysWOW64\ntdll.dll:77549805 RtlInitializeExceptionChain